How to Load Images in Kotlin Multiplatform (KMM) Using Coil How to Load Images in Kotlin Multiplatform (KMM) Using Coil Feature Description Library Used Coil (Image Loading Library) Platforms Supported Android, iOS, Web, Desktop (via KMM) Key Benefits Fast, lightweight, easy integration Implementation Kotlin Multiplatform with Jetpack Compose & SwiftUI Use Cases Displaying remote/local images, caching, placeholders Introduction Kotlin Multiplatform (KMM) allows developers to build cross-platform apps for Android, iOS, Web, and Desktop with a single codebase. One challenge in KMM is image loading since different platforms handle images differently. Solution: The Coil image loading library , originally built for Android, now supports Kotlin Multiplatform and integrates smoothly with Jetpack Compose. Why Use Coil in KMM? ✅ Works on Android, iOS, Web, and Desktop ✅ Easy integration wit...
Welcome to KMM Programming Nest! Dive into expert tips, tutorials, and insights on Kotlin Multiplatform Mobile (KMM) development. Learn how to build seamless cross-platform apps for Android, iOS, and the web using KMM. Master the latest KMM techniques to streamline your development process, code once, and deploy everywhere